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Recent Comments
Interesting combination of Pacman and Breakout type games. Seems pretty hard. And looks good.
Here can DL it, with update what makes control working on all TOS versions:
Correct 1991 driver and team names are available here-
This is just another example for that good coding is not enough for making really good game. Beside being complete unoriginal it is really not some great pleasure to play - or in other words - not addictive. Transitions are too long. Will not say more, except: simple shooter should be runnable faster (not play speed self), not long waiting after death, and like. This is just too infected with demo coding :-)
V 1.11 - ball is here, but where's the sound ???
Really sad.
Where's the ball ???
Correction synth mentioned in ST NEWS
I may be wrong but does this not use JMP soft synth mentioned in a Maggie article rather than protracker? Also fun fact, there seems to be a map editor built into this demo, my 4 year old discovered it whilst mashing keys!
This is a port of a Titus-published game for Super NES that was originally known as The Brainies -- you can play that version on the Interplay Collection 2 cart for the Evercade handheld. A later rerelease for DOS saw it renamed to The Tinies. It originally had nothing to do with the Skweek series!
Like with Oo-Topos, there is copy protection in this too, not activating right at start, but later.
Excellent game. The spellcasting system is one of the best I’ve seen for the ST.
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