Pair Off

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Screenshots - Pair Off

Pair Off atari screenshot

Information - Pair Off

GenreCards - MiscellaneousYear1992
LanguageGFA BASICPublisherBudgie UK
ControlsMouseDistributor
Players1Developer[n/a]
ResolutionLowLicensed from
Programmer(s)

Campbell, Donald

CountryUnited Kingdom
Graphic Artist(s)SoftwareEnglish
Game designBox / InstructionsEnglish
Musician(s)LicensePD / Freeware / Shareware
Sound FXSerial
Cover Artist(s)ST TypeST, STe / 0.5MB
MIDIVersion
Dumpdownload atari Pair Off Download / MSANumber of Disks1 / Double-Sided
Protection

Instructions - Pair Off

 Pair Off
             ~~~~ ~~~

  COPYRIGHT DC SOFT FEBRUARY 1992

     DISTRIBUTED BY BUDGIE UK.

              MUSIC BY

            GARY WHEATON


This is a most addictive and 
frustrating card patience game.  You 
begin with two cards on the table 
and you can see the next card to be 
played on the left of the screen.  
The object of the game is to reduce 
the number of packs on the table to 
one.  Cards may be paired off in a 
number of ways.

1. Cards which are next to one 
   another may be paired off 
   according to SUIT.

   eg. if the sequence of cards is 
   Ace H, Jack D, 5 D, then the 5 
   may be placed on the Jack.

2. Cards which are next to one 
   another may be paired off 
   according to RANK. 

   eg. if the sequence of cards is 
   King C, King D, 2 S, then the K D 
   may be placed on to the K C.

3. Cards which are three spaces 
   apart may be paired off 
   according to SUIT.

   eg. if the sequence of cards is 
   Queen S, 3 D, 4 S, 6 S, the 6 S 
   may be placed on to the Queen.  
   NOTE the 4 S may not be placed on 
   to the Queen! 

4. Cards which are three spaces 
   apart may be paired off according 
   to RANK.

Cards may only be moved from a lower 
place to a higher, not the other way 
round.

To select a card just click on it.  
If you made a mistake just click on 
it again to deselect.

Care must be taken to make sure that 
one move does not destroy the 
chances of making a better one.  If 
you get stuck then click on 'HELP', 
(the best way to learn!) if there is 
a possible move it will be shown for 
a short time.

To deal the next card simply click 
on it and it will be dealt to the 
table.  Once a card is dealt it may 
not be put back on the pack.   

A total of eighteen cards may be in 
play at any time, and moves can be 
made from anywhere on the exposed 
cards, so long as you move the later 
card to the earlier one.  A card 
that has been covered up is 
effectively lost from the game, as 
only the top card is 'live'.

When you run out of cards, or can 
find no moves left to play then 
click on 'HELP'.  If there are no 
more moves and no more cards to 
deal, or if the table is full you 
will be presented with the 
statistics of the game, and given a 
rating!!  You may then choose to 
restart or quit.  

My best score is three, see if you 
can reduce that!!  If you can reduce 
the packs to one then you are indeed 
a genius!  The game demands a great 
deal (no pun intended) of 
concentration and foresight to get 
the best set of moves from a given 
situation. 

HINTS

1. Keep an eye on the next    card 
   to make sure you don't block a 
   great set of moves with a poor 
   one.

2. Don't follow blindly any moves 
   suggested by 'HELP', there may be 
   better ones if you look 
   carefully.

          Happy Pairing

              Donald
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