|Ancient Empire is a simulation of ancient civilizations. There are four historical scenarios based on actual Mediterranean civilizations and a random scenario.|
Your primary goal as emperor is to safely expand your empire to include law-abiding territories. Find out as much as you can about a country before you invade it. Countries with poor roads will decrease the amount of movements allowed. Information gathering is easier when you have good roads and maritime. You can gain valuable information through diplomacy and pacify neighboring countries.
Differences in religion and brutality are the primary causes of revolts. Revolts are more likely to happen in these countries if they are sparsely guarded. Crushing a rebellion will prevent a revolution but it does little to prevent another revolt. Annihilating all resistance is a risky choice but it is the best chance for permanent change. Changing the status will sometimes stop discontent if it is a province.
After twenty years, your reign is over. You will be scored on the following factors: military victories / losses, empire size, years of rule, construction of roadways, pacification of provinces and territories and budget management.